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Pest Control

Pest Control

Floor: 1
Type: Combat
Statuegeist:
Regular: 0
Emergency: 1


This stage features enemies from the When Elegies Are Ashes event. Enemies (Patrolling Foliage, ‘End Point’) get revealed their true forms when inside an allied unit’s range.

Enemies from the Dungeon Meshi Collab also exist on this map, although no food buff items are available here.

NM and EM differences
EM adds an extra statuegeist and a Patrolling Foliage on the map.

  • Patrolling Foliage: Deals moderately high ranged physical damage, turns into three Cabbage Seedlings when revealed, which can easily overwhelm blockers.
  • ‘End Point’: Spawns Originium Slugs constantly which do not count towards enemy count. Turns into its true form when revealed. Has some HP and attack.
  • Berry Slug: Does not attack. when attacked, releases a piercing scream which stuns nearby allied units.
  • Statuegeist: Spawns Talismans

Random positioning exists for the Patrolling Foliage. Adapt your positioning accordingly

Enemies have fairly low stats on this map.

For NM it is fine to bring Raidian S2. Do not reveal the Patrolling Foliage until you have enough block to handle the three Cabbage Seedlings that spawn afterwards.

Send Windscoot and your medic to handle ‘End Point’.

Trigger the Berry Slugs preemptively so they do not stun your main blocker below the blue box.

For EM, it is recommended to bring S1 Raidian if you do not have any other recruited units.

It is possible to run S2 Raidian on EM as well. The opener involves activating the statuegeist and placing Raidian + 1 summon in the bottommost row facing left so that the left Patrolling Foilage does not get revealed. The rest is kind of yolo.

The upside of running S2 in this case is to catch any bonus enemies that may spawn. Example video link: